The Hum is an immersive art installation filled with hundreds of suspended furred catkins surrounding a cocoon. As visitors enter the space, catkins twitch, shiver and hum. In The Hum, we explore the idea of computers that communicate ephemerally through alterations of room and space.

Additional Metadata
Keywords Ambient Computing, Art Exploration, Calm Computing
Persistent URL dx.doi.org/10.1145/2148131.2148206
Conference 6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012
Citation
Nesbitt, A. (Andrea), Rabinovitch, M. (Matthew), Girouard, A, & Vertegaal, R. (Roel). (2012). The hum: Interacting with an actuated ambient organism. In Proceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012 (pp. 329–330). doi:10.1145/2148131.2148206