Cybersickness induced by desktop virtual reality
Cybersickness, a syndrome resulting from exposure to virtual reality displays, raises ethical and liability issues. We have found that, contrary to the majority of previous reports in the literature, cybersickness can be induced by desktop virtual real-ity. Moreover, our findings suggest that some individuals susceptible to cybersickness can be screened out on the basis of their self-reported susceptibility to motion sickness.
|Keywords||Cybersickness, Desktop, Ethics, H.1.2 [models and principles]: User/machine systems - Human factors, experimentation, I.3.7 [computer graphics]: Three-dimensional graphics and realism - Virtual reality, experimentation, K.4.1 [computers and society]: Public policy issues - Ethics, human safety, Liability, Screening, Simulator sickness|
|Conference||38th Graphics Interface Conference, GI 2012|
Vinson, N.G. (Norman G.), Lapointe, J.-F. (Jean-François), Parush, A, & Roberts, S. (Shelley). (2012). Cybersickness induced by desktop virtual reality. In Proceedings - Graphics Interface (pp. 69–75).