Using the RoboCup Simulation Environment to Study the Advantage of the Environment Contributing to Cognition. Technical Report 2004-04
We report an experiment where the RoboCup simulation environment was used to study the cognitive advantage of signaling structures, which are task-specific structures some agents add to the world to help in decision-making. The RoboCup environment was chosen to test this strategy because of its noisy, dynamic and adversarial nature, which makes it very close to the real-world environment faced by organisms. We used the passing problem in RoboCup as our test problem. It was found that when signaling structures were used for passing, 48 percent of the passes were completed successfully, and the home team retained control of the ball 70 percent of the time.
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|Department of Cognitive Science|
|Cognitive Science Technical Report Series|
|Organisation||Department of Cognitive Science|
Chandrasekharan, Sanjay, Esfandiari, B, & Arthorne, Neal. (2004). Using the RoboCup Simulation Environment to Study the Advantage of the Environment Contributing to Cognition. Technical Report 2004-04. Cognitive Science Technical Report Series. Department of Cognitive Science.