<p>In recent years, Augmented Reality (AR) technology has experienced considerable progress and the combination of AR and 3D modeling opens up new opportunities regarding 3D data visualization and interaction. Consequently, the dissemination of cultural heritage can benefit from these technologies in order to display the cultural assets as realistically and interactively as possible. In this way, high-Accuracy 3D models are integrated in the real world.</p><p>Nevertheless, progress has also still been limited due to several factors. The paper presents a case study based on the recreation of the Queen Victoria sculpture in an AR application. Furthermore, the environment of the sculpture is simulated by panoramic images, inside the Library of Parliament in Ottawa, Canada. The main problems for the development of an AR smartphone application from panoramic images and photogrammetric 3D data are described in this paper. The characteristics of AR systems are explained in detail, analyzing all the steps involved and the available solutions considered.</p>.

Additional Metadata
Keywords 3D modeling, Augmented reality (AR), Cultural heritage, Markerless tracking, Photogrammetry
Persistent URL dx.doi.org/10.5194/isprs-Archives-XLII-2-W11-367-2019
Conference 2nd International Conference of Geomatics and Restoration, GEORES 2019
Citation
Carrión-Ruiz, B. (B.), Blanco-Pons, S. (S.), Weigert, A. (A.), Fai, S, & Lerma, J.L. (J. L.). (2019). Merging photogrammetry and augmented reality: The canadian library of parliament. In ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences (pp. 367–371). doi:10.5194/isprs-Archives-XLII-2-W11-367-2019