In this paper, we present a study of women (n = 10) in game design and game development programs in Ontario, Canada. The study, described herein, is an investigation of the lived experiences of women in these programs, their own experiences with gaming culture, and the kinds of female video game characters they design. Here, we are interested in whether women in post-secondary game programs are producing more nuanced playable female game characters than those typically seen in commercial video games. Preliminary results of this study indicate that women are producing generally more nuanced depictions of women in their character designs.

character design, feminist technoscience, Game design, gender
dx.doi.org/10.1080/14680777.2020.1715463
Feminist Media Studies
School of Journalism and Communication

McArthur, V. (2020). Damsel in this Dress: an analysis of the character designs of women in post-secondary game design programs. Feminist Media Studies. doi:10.1080/14680777.2020.1715463