An exploration of Shape in Crowd Computer Interactions
In this paper we explore crowd-computer interactions using a crowd shape generated from participating crowd members, both simulated and non-simulated, in three main shape forms (blobby, precise, and a combination of the two) to explore whether such an interactive form, and which of the three forms, can be both a viable and interesting method of having many people collaboratively interacting with large public displays in public spaces.
|Keywords||Crowd shape, Crowd-computer interaction, Human computer interaction, Natural user interface|
Scavarelli, A. (Anthony), & Arya, A. (2015). An exploration of Shape in Crowd Computer Interactions. doi:10.1007/978-3-319-20916-6_71